League Week 10 Scenario: 6/30 @ Ancient Wonders

Scenario: Sailing from Tortuga
Privateer: Admiral G.S.H. MacGuffin
Venue: Ancient Wonders – Tualatin, OR
Time: 6/30/09 7:00 PM – 9:00 PM

Build Total – 60 points
Gold – 20 pieces totaling 50 points
Islands – 3
Terrain – 3

– Tortuga is a mega-island (provided by the privateer) located in the center of the play area.
– Build your fleet (ships and crew) for 60 points.
– Dock a minimum of 45 points of your fleet at Tortuga.
– Ships docked at Tortuga are considered “safe” and may not be shot at.
– At the beginning of the game, you “own” only one ship (up to 15 points, including crew) of your fleet which sails from your home island. Your PC crew *must* start aboard this ship.
– “Around the World” is in play. Your ship(s) may sail off one edge of the table and back onto it on the opposite side.
– You must “buy” your additional crew and ships from Tortuga with gold found on wild islands.
– 1 gold point = 1 build point and must be carried to and redeemed at Tortuga.
– Gold used for buying crew and ships is removed from the game.
– Change will not be made.
– Generic crew are faction/nation neutral.
– Gold (on home islands and ships) wins the game.
– All abilities that alter the initial point cost/build (+5 pts to build, crew cost -1 each, etc.) can be used for ships waiting at Tortuga, but NOT on first 15 point ship and crew that sail from your home island.

League Week 6 Scenario: 6/2 @ Ancient Wonders

After a one-week hiatus, we’re back! We’ve officially extended out Season 2 of the League by one week. Our finale will now be held on Friday, July 17 (location TBD). Look for updates very soon on the venues for the last two weeks in League play.

So, now that you’ve had almost a fortnight to cool yer heels… time for the plunderin’ to continue! This, er… interesting scenario is courtesy of our own nautical curmudgeon, Dogan!

Scenario: Cry Baby “BUT” Pirates
Privateer: Dogan
Location: Ancient Wonders – Tualatin, OR
Time: 7:00 PM – 9:00 PM

9 coins 28 value (just cause)
3 islands
3 terrain BUT can only be reef, Sargasso sea, and/or fog banks

Determine turn order the typical way and place islands as normal, BUT when placing terrain place it so that it touches an island. Doesn’t matter how much it touches (go ahead cover up an entire side of an island or just a tip). Choose home islands, and place 4 coin per island; remove the excess coins from play, BUT don’t reveal them until end of game.

Special Rules:
When exiting a fog bank, if your roll to exit places you on the island you become docked at that island (alongside the fog bank nearest your home island), BUT eliminate 1 mast, 1 gold, or 1 crew.

Scenario for Next League Game: 4/28 @ Ancient Wonders!


Here be the complete scenario information for our next League game night. Remember, ye don’t have to be a member of the PDXYAR League to sail yer fleet against us. In fact, we’re steadily gatherin’ new recruits at each game! Are ye ready to sail under the black flag?

Location: Ancient Wonders – Tualatin, OR
Time: 7:00 PM – 9:30 PM
Privateer: Giles Seamus Hagthorpe MacGuffin, Adm.

Game Build: Constructed – 51 points total = 40 points + PotC ‘Promo’ Flying Dutchman* (11 points)
Islands: 3
Terrain: 3
Gold: 8 pieces totaling 15 points

– Every player starts with an 11 pt. PotC Promo Flying Dutchman*.
– Your initial Dutchman will take the nationality of your fleet build (if appropriate).
– Each captured Dutchman will retain it’s “build nationality” (per standard rules)
– Each non-derelict Flying Dutchman under your control at the end of the game is worth +10 gold.
– “Non-derelict” means that it has at least one mast.
– “Under your control” means that you are able to give it an “Action”.
– “+10 gold” means that you are just that much closer to winning the game.

*We’ll have these promo ships available for free to those who don’t currently have them.

Questions? Comments? Rum? Head on over to our Yahoo group and we’ll do our best to field them all. Or, send a missive to redgoatSPLATpdxyar.org


Redgoat MacHaggis, Capt.